BlizzCon 2018
SoundCraft: Inside the World of Sound Design

This is my segment on narrative-driven sound design in StarCraft  II:  Legacy of the Void.  I discuss and provide examples of how story and personality influence the sound design.

BlizzCon 2017
SoundCraft: An Interactive Blizzard Sound Demonstration

Recreating sound design moments live from StarCraft  II and Diablo  III  in this excerpt of the Sound Panel.

BlizzCon 2015
StarCraft  II:  Sounds from the Void

In my portion of the panel here, I present and dissect several sound design moments from StarCraft  II.

The entire panel can viewed here: